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Postal Address

Pear Tree Mead Academy
Pear Tree Mead
CM18 7BY

Telephone: 01279 836181

Head Teacher: Mrs Christine Peden

Chair of Governors: Mrs Wendy Beckett

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*currently under construction*

There have been quite a few changes made in the ‘New Curriculum’. Not least of these is the change in the subject’s name from ICT (information and communication technology) to COMPUTING. This reflects a new emphasis from a mere user of technology and software to a more proactive creator.

This is what has been said in general terms:


The site above will provide the answers to some of your questions and support any coding you might like to try at home. Of course, staff are happy to talk about the changes should you wish more depth.

Our Academy has adopted the Inspire Computing Scheme. This scheme covers all the new areas and is very good for supporting cross-curricular use of computers. Children will learn all about creating instructions that follow a suitable order to achieve a result. They will learn how to find errors and amend them to improve those instructions. These instructions and their order are known as an algorithm. As children move up through the school, they will be challenged to develop more intricate or complicated algorithms.

In the Juniors for example, we will be using ‘MSW Logo’ and another fun program called ‘Scratch’. These are free and could be downloaded for use on a home computer.

The scheme we use very much supports  Early Years. We have ensured that we deliver on the priority of developing both computing but also language development. Our new purchases and technologies address that especially: Digital tables , Cameras, Remote Control Cars, Walkie Talkies and Programmable Toys.

Here is a breakdown of learning for KS1 and KS2:

 Key stage 1

Pupils should be taught to:

  • Understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions,  create and debug simple programs
  • Use logical reasoning to predict the behaviour of simple programs
  • Use technology purposefully to create, organise, store, manipulate and retrieve digital content
  • Recognise common uses of information technology beyond school
  • Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.


 Key stage 2

Pupils should be taught to:

  • Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  •  Use sequence, selection, and repetition in programs; work with variables and various
    forms of input and output
  •  Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • Understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration
  • Use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
  •  Use technology safely, respectfully and responsibly; recognise
    acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.

For further information please contact Mr Walker.